#ifndef WIDGET_H
#define WIDGET_H

#include <SDL3/SDL.h>

struct
{

};

class Widgets
{
private:
    int x;
    int y;
    int w;
    int h;
    bool is_fill;
    SDL_Color back_color;
    SDL_Color font_color;
    Widgets* next;
public:
    Widgets(int x, int y, int w, int h, SDL_Color back, SDL_Color font);
    ~Widgets();
};

#endif // WIDGET_H
